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Cities and guards

This page only records confirmed exceptions. The absence of a city on the list does not mean that it is unprotected.

Cove

Cove in Felucca has no guard protection and can be used as an open PvP area.

Ocllo in Felucca

Ocllo is an unguarded Felucca city without the former Safe Haven restriction on PvP, damage, or stealing. The rule applies to the city region; do not assume protection merely because you are near another urban core.

Britain and Moonglow in Felucca

Only the classic urban cores of Britain and Moonglow remain protected. The farms west of Britain, Moonglow's peripheral islands, and the separate moongate areas are unguarded. Watch the region indication and do not assume protection merely because you are near the city.

Jhelom in Felucca

In 0.47.0, Jhelom in Felucca loses guard protection. The city geometry is unchanged; only protection changes.

Nujel'm in Felucca

In 0.47.0, Nujel'm in Felucca loses guard protection. The Nujel'm Safe Haven keeps its existing rules — see Nujel'm Safe Haven.

Britain farming strip in Felucca

In 0.47.0, the area west of Britain in Felucca between X=1099..1286 and Y=1595..1920 has no guard protection, including the wheat, carrot, and onion fields. It extends the already unguarded farming strip (X=1130..1261, Y=1542..1732, including A Turnip Field in Britain 2); Trammel remains unchanged, as does the turnip spawn.

Moonglow in Trammel

The configuration of the Moonglow city and moongate region in Trammel removes guard protection for the controlled operation of the Moonglow Arena.

Specific Moonglow area in Felucca

The Moonglow area in Felucca between X=4399..4458 and Y=1176..1187 has no guard protection. This is a regional exception: it does not remove protection from the whole city or change the equivalent Trammel rule.

Serpent's Hold

Serpent's Hold has no guard protection in Felucca or Trammel. Its existing bounds and content remain unchanged.

Magincia in Felucca

In 0.49.0, Magincia in Felucca loses guard protection. Placing a house in the town stays refused — see Houses.

Canonical Felucca cemeteries

The defined perimeters of the Britain, Cove, Jhelom, Moonglow, Nujelm, Vesper, and Yew cemeteries receive no guard protection. This rule is separate from Yew Cemetery Arena, which is in Trammel.

Yew Cemetery

The Yew Cemetery Arena occupies a controlled area in Trammel and only accepts duels between players.

Minoc Mine

In 0.50.0, the Minoc Mine was rebuilt on the Felucca map and is fully protected by guards: beyond the public rectangle (X=2554..2581 and Y=474..501), the rebuilt area between X=2554..2606 and Y=452..486 is also protected, at every height. Trammel is unchanged, and the eastern Minoc strip stays unguarded.

Eastern Minoc strip in Felucca

In 0.47.0, the strip on Minoc's eastern edge in Felucca between X=2608..2610 and Y=475..538 has no guard protection. Trammel remains unchanged.

See Arena and Training for rules for entry, external interference, and returning characters.

Status: 0.50.0