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Cities and guards

This page only records confirmed exceptions. The absence of a city on the list does not mean that it is unprotected.

Cove

Cove in Felucca has no guard protection and can be used as an open PvP area.

Ocllo in Felucca

Ocllo is an unguarded Felucca city without the former Safe Haven restriction on PvP, damage, or stealing. The rule applies to the city region; do not assume protection merely because you are near another urban core.

Britain and Moonglow in Felucca

Only the classic urban cores of Britain and Moonglow remain protected. The farms west of Britain, Moonglow's peripheral islands, and the separate moongate areas are unguarded. Watch the region indication and do not assume protection merely because you are near the city.

Britain farming strip in Felucca

In 0.40.0, the Britain farming strip in Felucca between X=1130..1261 and Y=1542..1732 has no guard protection. A Turnip Field in Britain 2 falls within this correction; the equivalent Trammel field remains unchanged, as does the turnip spawn.

Moonglow in Trammel

The configuration of the Moonglow city and moongate region in Trammel removes guard protection for the controlled operation of the Moonglow Arena.

Specific Moonglow area in Felucca

The Moonglow area in Felucca between X=4399..4458 and Y=1176..1187 has no guard protection. This is a regional exception: it does not remove protection from the whole city or change the equivalent Trammel rule.

Serpent's Hold

Serpent's Hold has no guard protection in Felucca or Trammel. Its existing bounds and content remain unchanged.

Canonical Felucca cemeteries

The defined perimeters of the Britain, Cove, Jhelom, Moonglow, Nujelm, Vesper, and Yew cemeteries receive no guard protection. This rule is separate from Yew Cemetery Arena, which is in Trammel.

Yew Cemetery

The Yew Cemetery Arena occupies a controlled area in Trammel and only accepts duels between players.

Minoc Mine

Minoc Mine is guarded on Felucca and Trammel within the public rectangle defined by X=2554..2581 and Y=474..501. Outside this rectangle, check the region indicator before assuming protection.

See Arena and Training for rules for entry, external interference, and returning characters.

Status: 0.40.0