Skip to content

Threat Rating

Threat Rating is a quick endurance reference. Use it to decide whether to fight alone, prepare consumables, or form a group.

Classes

Class Color Practical meaning
Trivial Gray Introductory creature
Common White Common threat
Dangerous Green Requires attention and suitable gear
Deadly Yellow Dangerous combat
Legendary Orange Elite enemy or major boss
Mythic Red Exceptional threat
Cataclysmic Magenta Extremely high-risk encounter
World Threat Blue May require a collective response
Apocalyptic Purple Among the shard's greatest challenges

Scale examples

Some well-known creatures help players interpret the scale:

Reference Expected class
Zombie Trivial
Drake Common
Dragon Dangerous
Greater Dragon Deadly
Neira Legendary
Harrower Mythic

How to interpret it

  • Paragon appears as a separate variant, not as a class above Apocalyptic.
  • The class represents general endurance, but does not by itself measure damage, magic, poison, self-healing, or enemy intelligence.
  • Terrain, creature count, party composition, and strategy can greatly change the actual difficulty.
  • Threat follows the scale of PvM rewards, but a class does not guarantee a specific amount or item.
  • Creatures with magical AI contribute 45% of spawn maximum Hits to Threat, with a 45% combined ceiling for that group. Archer and other combinations retain the 35% combined ceiling.
  • Pets, summons, vendors, and the PvP Trainer do not receive PvM Threat Rating.

How to check in game

Use the classification shown in game to evaluate the creature in front of you. This information follows the active world and preserves discovery during the adventure.

  1. Approach the creature safely.
  2. Observe the Threat Rating name and color displayed in game.
  3. Compare the class with the Threat scale above.
  4. Consider abilities, enemy count, and terrain before starting the fight.

This reading combines the wiki reference with the actual encounter situation.

Go to the step-by-step guide

Understand PvM rewards

Status: 0.40.0

The color and name displayed over a creature help estimate the danger of the encounter.